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Spellcrash (Ravirn, Book 5), by Kelly McCullough
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Ravirn is the best hacker around. But when the system controlling the multiverse needs a massive reboot, Ravirn must utilize all of his skills as a mage and prevent complete chaos-even if it costs him his life.
- Sales Rank: #1031427 in Books
- Brand: Mccullough, Kelly
- Published on: 2010-05-25
- Released on: 2010-05-25
- Original language: English
- Number of items: 1
- Dimensions: 6.74" h x .83" w x 4.16" l, .30 pounds
- Binding: Mass Market Paperback
- 304 pages
About the Author
Kelly McCullough has sold short fiction to publications including Weird Tales, Absolute Magnitude, and Cosmic SF. An illustrated collection of Kelly's short science fiction, The Chronicles of the Wandering Star, is part of InterActions in Physical Science, an NSF funded middle school science curriculum. He lives in western Wisconsin.
Most helpful customer reviews
11 of 12 people found the following review helpful.
Brilliant! Ravirn, Book Five
By Detra Fitch
Magic and twenty-first-century technology have merged. Ravirn is the umpteenth great-grandson of one of the three Fates. He is a talented sorcerer and THE computer hacker extraordinaire. Tisiphone, a Fury and his lover, has remained in the Norse MythOS. Ravirn and the rest of his small group have returned to the Greek MythOS to find a major power struggle happening. Ravirn of Raven House is the pantheon's newest and least responsible demigod. Becoming the Raven has amped the daylights out of all Ravirn's worst tendencies toward risk-taking and mischief-making. Ravirn the hacker and cracker is now also a trickster, whose mouth does not seem to know when to stay shut.
Necessity, the computer goddess, is broken. Shara, a former webgoblin, is basically plugged in and holding Necessity together for now. Lately, evidence shows there to be a code war happening within Necessity's mind. At least two other entities, besides Shara, are hacking and rewriting. Necessity will soon need to hand over her role as the Fate of the Gods. There are four candidates: Zeus, Hades, the Fates, and Eris. None of the four are good choices for the continued survival of team Raven.
Ravirn's former girlfriend and programmer specialist, Cerice, is no longer human. With the absence of Tisiphone, Necessity needed another Fury. Cerice is now living ice. Shara deputizes Ravirn and grants him a tiny part of a Fury's blood (Cerice's) so he may access any part of Necessity he may need. The entire multiverse is resting on Ravirn's divine hacking skills and god-level magic that he still does not fully understand or know how to use. This WebMage, who is something like the ultimate biological malware, has become the fulcrum on which the future pivots. Ravirn is not positive of how he will accomplish this massive task. One thing is for sure. It is going to take some serious malice aforethought.
***** FIVE STARS! Ravirn and his webgoblin familiar, Melchior, return for the fifth novel in the WebMage series. This may very well be the final book. The author can either stop it here or continue in the Norse MythOS. From the first sentence to the last, this story is non-stop. All the major Greek gods and goddess have come out to play and the members of team Raven barely have the time to bandage their wounds from the last fight, much less recover, before the next fight begins.
Author Kelly McCullough seems to get better with every story he publishes. Though his knowledge of mythology is extensive, the author writes in such a way that all readers will easily understand. Though the plot is intense and the story flows at a fast pace, it never feels overwhelming. The writing style comes across as both simple and elegant. And even though Ravirn has the title in this series, McCullough is the true demigod of Web Magic. Brilliant! *****
Reviewed by Detra Fitch of Huntress Reviews.
3 of 3 people found the following review helpful.
Quick, light read
By C. Keane
I just finished reading all the Ravirn books back-to-back. So this is really a review of the entire series rather than an individual book since the distinctions between the books have kind of blurred together.
This series is a great light read. In a multiverse/universe with a connection between magic and computers, this series is tailor made for geeks who like to read fantasy (isn't that a completely overlapping set?). There are some curiously weird (minor) technology inconsistencies which initially made me think that McCullough wasn't that familiar with technology but then in the later books he made it all tie together nicely.
It didn't take me long to rip through all the books. They're entertaining and certainly encouraged me to sit and read a bit longer than I normally would. They're not particular dense, so it's a good easy read. Ravirn and all the other characters and well developed (and I can certainly appreciate the difficulty in developing a character that essentially consists of being an amputated hand a la Thing from the Addams Family).
The entire series wraps up neatly at the end of the last book, but be aware that the story arc starts with the first book and ends with the last book. The books are not self-encapsulated, so don't try to start half way through or try to pick up a book at random.
2 of 2 people found the following review helpful.
What to do when creation needs a reboot?
By Kindle Customer
SpellCrash takes up Ravirn's story immediately where last years MythOS left off, with his return to his native pantheoverse accompanied by the newly released Fenrir, the wolf of world's end, his sidekick, the webgoblin Melchior, and Laginn, the disembodied and animate hand of the Norse god, Tyr. All is not well back home, however: Necessity, the supercomputer goddess charged with keeping order in the multiverse, still seems to be broken, or even worse, going mad, and the prime movers of creation are manoeuvring to replace her. Seeing as the ascension of any of these to ultimate power would make the remainder of his existence unpleasant and short, followed by an eternity suffering the tender mercies of Hades, who hasn't forgiven him for freeing Persephone from his clutches, Ravirn has little choice but to take up the challenge of fixing the multiverse himself - if only so he can leave it and return to his beloved Tisiphone, who chose freedom from the rage of a fury, at the cost of exile from home, at the end of last book.
All the ingredients in McCullough's series so far are here in this final volume: mixtures of magic and hacking, witty exchanges with a variety of mythological characters, a likeable hero with a stalwart sidekick - even if he is a short, purple goblin, desperate straits, cunning plans, hairsbreadth escapes, and triumphs against the odds. If you've liked the other instalments of Ravirn's adventures, there's no doubt that this will hit the spot, and you'll enjoy the return of some old-favourites: Dave, Mort and Bob, the three heads of Cerberus, and Eris, goddess of Discord, not least among them.
It's always sad for a fan when an author decides to bring a series to an end, and there's a tendency to rail against it and want the characters' adventures to just continue, but there's a good deal to be said for calling it a day while everything is still fresh and novel. Thus, while I can't help but wish that Mr McCullough might take Ravirn to visit the Hindu mythos, or the Buddhist one, say, I have to admit that now he's saved his universe, there's not much more for him to do, and so I wish him well in his retirement, and look forward to seeing if Mr McCullough's next work can match the level of this one.
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