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~ Free PDF Myth-ing Persons/Little Myth Marker 2-in-1 (Myth 2-in-1), by Robert Asprin

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Myth-ing Persons/Little Myth Marker 2-in-1 (Myth 2-in-1), by Robert Asprin

Myth-ing Persons/Little Myth Marker 2-in-1 (Myth 2-in-1), by Robert Asprin



Myth-ing Persons/Little Myth Marker 2-in-1 (Myth 2-in-1), by Robert Asprin

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Myth-ing Persons/Little Myth Marker 2-in-1 (Myth 2-in-1), by Robert Asprin

Ace Books is reissuing the entire Myth series in these special-value, 2-in-1 collections.

The third omnibus edition follows bumbling magician's apprentice Skeeve into 1.) an alternate dimension and 2.) an alternate poker game.

  • Sales Rank: #469908 in Books
  • Published on: 2002-06-25
  • Released on: 2002-06-25
  • Original language: English
  • Number of items: 1
  • Dimensions: .92" h x .68" w x 9.50" l, .37 pounds
  • Binding: Mass Market Paperback
  • 336 pages
Features
  • Mass market paperback

Most helpful customer reviews

7 of 9 people found the following review helpful.
This is where the series really gets tired
By Gavin S. Richmond
I read these books about 15 years ago in high school and recently picked them up looking for some light reading. The first two volumes of double Myth tales were enjoyable enough, but by the time I got to this collection, Asprin's style of writing was beginning to grow somewhat annoying. He goes way overboard providing explanation for the characters attitude and motivation and turns them all into well mannered polite caring do-gooders who never break a promise and always turn their enemies into new best friends. It gets old really quick.
Another major problem with the books at this point is the fact that it takes so long to establish the plot and to rope in all the supporting characters that the resolutioins seem anti-climactic at best. The second book in this collection is a bad offender in this respect as most of the book is spent with no action taking place and lots and lots of boring exposition on why everyone is so good at giving advice and helping to be a good team member. Also, the big mystery character is pretty non-mysterious and I saw the outcome of the thin plot coming a mile away.
All in all, I can't say I recommend this collection of Myth stories unless you really really really enjoyed the first two. I won't be picking up the latter installations unless I really can't find anything else to read.

2 of 2 people found the following review helpful.
Are two in one better than one?
By N. Wallach
Ace Fantasy has packaged the MYTH series as collections of volumes where they package two of the stories in one book cover. In this particular instance this does not work at all as the two stories are so completely different and dissimilar that one wonders why they did it. The reason, of course, is that these two volumes happened to fall one after the other chronologically and so they ended up sharing the same cover.

The first book "Mything Persons" is classic Aahz and Skeeve. The zany story line has Aahz trying to apprehend some fugitives by cold cocking Skeeve and bursting into a world populated by vampires and werewolves. When he does not return, the rest of the gang goes in to rescue him and the normal mayhem ensues. Of course, the ending is typical with much hilarity and absolutely nonsensical events happening to end well. We are treated to all of the characters that have been following Skeeve in the past few books and get to meet some from the very first book who come back in a way that promises that they will become bigger parts in the future.

The second story is completely different. This one is really a serious reflective novel on the growth paths that adults take. At one time or another Skeeve, Aahz, Tananda, Massha, and Nunzion all reflect on what it means to grow up and how adults should behave towards one another. While there is a thin plot involving a preposterously complex card game and a character assassin hired to bring Skeeve down a notch, this is not in the same league as the previous five volumes. The humor is almost completely absent in a book that is turning rather serious. Even when the author tries to liven things up by introducing a bimbo companion to Skeeve by the name of Bunny, we find out that she is really a smart accountant who puts on the sex kitten act as a defensive mechanism!

So, if you are looking for vintage Asprin, the first volume will be to your liking while the second will drive you batty! I am wondering how the rest of the series shapes up as the second story here suggests a major departure from the norm and a completely different direction for the series to go in.

I will read the next volume (two-in-one set) just to see how it goes. I suggest you come along to, as the journet might be fun, or might be serious....

1 of 1 people found the following review helpful.
Out the Back Door
By Arthur W Jordin
Myth-Ing Persons (1984) is the fifth Fantasy novel in the Myth series, following Hit or Myth. In the previous volume, Skeeve settled the problems in Possiltum. Aahz conceived a devious plan to foil the Mob on Deva. And Don Bruce made an agreement with Skeeve.

In this novel, Skeeve is the representative for Mob on Deva. He is also receiving a retainer from the Devan Merchants Association to keep the Mob out of the Great Bazaar. Skeeve still doesn't know how to travel between dimensions without using a D-hopper.

Aahz is a Pervect from the Perv dimension. He had been a master magician, but lost his magical powers due to a practical joke. Now he is Skeeve's partner and mentor.

Massha is a mechanic from an unknown dimension. She uses devices to produce her magic. Now she is learning real magic from Skeeve as his apprentice.

Chumley is a Troll from the Trollia dimension. He is also the big brother of Tananda. He uses the Crunch persona to hide his shyness.

Tananda is a Trollop from the Trollia dimension. She has green skin and hair and a very voluptuous body. She is Chumley's little sister and an assassin.

Guido is a senior gangster in the Mob. He is now the personal bodyguard of the Great Skeeve.

Nunzio is Guido's cousin and is also a senior gangster. He is now another personal bodyguard of Skeeve.

In this story, Skeeve is returning to their tent when a kind soul warns him about the person who lives there. He is earnestly told about the strange doings of the Great Skeeve. After playing dumb for a while, Skeeve finally tells the Deveel his name and he runs screaming from the area.

Then Skeeve is confronted by Nunzio. Skeeve is not supposed to go out without his bodyguards. Skeeve apologizes, but gets Nunzio to admit that he and Guido would only slow down any magical assaults.

Then Skeeve goes upstairs to break up an argument between Guido and Aahz. It seems that Aahz believes that Guido has lost them some clients. Guido explains that he left them downstairs and they were gone when he returned.

Then Aahz and Skeeve let Guido know that there is another way out of the reception room. They run downstairs and find that the backdoor has been opened. They have kept it locked because they don't know where it leads.

The tent is much larger on the inside than it looks from the outside. It is actually the entrance to another dimension. Skeeve and his friends have been using their small portion of that dimension, but they have never checked out with whom they are sharing the place.

Then representatives of the Devan Merchants Association -- their landlords -- show up and demand the persons of three con artists. The "clients" were running a scam within the Great Bazaar and now they have escaped through the backdoor.

The Deveels insist on the return of the scammers, a full refund of the ill-gotten loot, or the banishment of Skeeve from the Bazaar. Naturally Aahz doesn't want to refund the money. So Skeeve asks for a little time to locate the con artists.

Skeeve insists on following the two men and a woman through the door. Aahz thinks he should go alone. When Skeeve keeps arguing, Aahz cold cocks him and leaves alone.

After Skeeve awakes, his first impulse is to rush after Aahz. But he decides to wait for a reasonable length of time. After a few days without word from Aahz, reasonable is looking closer.

Then a woman knocks on the backdoor and tells them that Aahz has been arrested for murder. Skeeve panics and starts issuing orders. Guido finally attracts his attention to mention that the young lady was one of the trio. When they look out the door, she is gone from the area.

Nunzio is left behind to explain to Chumley and Tananda when they return. Skeeve, Massha, and Guido leave within an hour. They step into a dim day.

This tale brings Skeeve and his friends into a dimension inhabited by vampires. The vampires usually get their blood from bottles, but they still have fangs and can turn into bats. For some reason, the vampires are very afraid of humans.

This story has the usual twists and turns and a few surprises. The next installment is Little Myth Marker. Read and enjoy!

Highly recommended for Asprin fans and for anyone else who enjoys tales of simple magic, unusual vampires, and a young magician. If anyone has not previously read this series, the initial volume is Another Fine Myth.

-Arthur W. Jordin

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